New World 1.0.2 Patch Notes: How long is server downtime?
TheNew World1.0.2 patch notes have coincided with server downtime and maintenance, as a make new update to the MMO is being deployed. Then how long is this New Globe downtime expected to last today, and when will the game's servers be back online post-obit its new update? Here'south all you demand to know.
How long is New World server downtime today?
The New World server downtime will last for roughly 5 hours, with it having started at 3 AM PT/half dozen AM ET. This means that server maintenance volition have concluded at the following times:
- 8 AM PT
- 11 AM ET
- 4 PM BST (United kingdom fourth dimension)
The server reanimation is taking identify in gild for developers Amazon Game Studios and Double Helix Games to push through the latest New World i.0.2 update, which volition include diverse changes to faction missions along with bug fixes to bring the popular MMO up to speed.
It'south a lengthy menstruation of downtime, though will bring with information technology some crucial changes that will assistance the game run more than smoothly, along with some alterations that helps with balancing the MMO. The patch notes can be read in full below.
New Globe 1.0.two update patch notes
FACTION MISSIONS
We adjusted the rates of influence gain over time and so that information technology will go on to require significant attempt over fourth dimension to flip a territory into conflict land:
- Reduced the amount of influence increase over time significantly for attacking factions. This is to account for a bug we constitute where the increase was multiplied much faster than intended over time.
- Removed the decrease in influence over time for defending factions.
Bug FIXES:
General Problems FIXES:
- Fixed an issue where players could respawn every bit a corpse.
- Fixed an issue where the tier 3 fishing treasure chest wouldn't fight back after being hooked.
- Fixed diverse localization problems and text fields.
- Stock-still an issue causing players kicked, suspended, banned, or removed from the game by Like shooting fish in a barrel Anti-Cheat to receive unclear communication. Additional messaging has been added so players can ameliorate understand the penalty they received.
- Fixed an issue causing territory influence to exist reset afterwards an Invasion.
- Fixed an issue where players attempting to have a carve up amount of stacked items from a different settlement their faction owns, they were charged for the unabridged cost of the items in the stack.
- Fixed a game crash acquired by a player targeting another player with a healing effect at the exact moment they fast traveled or teleported away.
- Fixed an issue reducing variety and potential quantity of loot obtained from game modes and chests within the world.
- Fixed an issue causing some crafting bonuses to non provide the minimum intended values.
- Fixed an effect where overflow items in storage transferred to a dissimilar territory.
- Stock-still an event where petting Barkimedes caused the camera to jitter.
- Stock-still an issue causing the Water ice Pylon ability to not cooldown accordingly.
- Stock-still an upshot where settlement storage tin can become massively overflowed past expired contracts.
- Fixed an effect where player'due south move could stutter after becoming encumbered from logging.
- Fixed an issue where in that location were non enough chests at Hapless Homestead to fulfill Faction quest requirements.
- Fixed an effect causing players to randomly teleport.
- Fixed an issue where players disappear if standing still when a military camp turret blueprint is existence held.
- Fixed a visual issue causing repeater turrets to appear as if they were firing projectiles at an angle that did non align with the turret.
- Fixed miscellaneous game crashes.
AI FIXES:
- Fixed an upshot where Marshjaw respawned slower than intended at Flatfish Fishery.
- Fixed an issue causing sure bears to respawn faster than intended.
- Fixed an issue causing twice the intended number of Boars to spawn at the Boarsholm POI in Restless Shores.
STORE FIXES:
- Fixed an effect where players could be prompted to purchase an item they had previously started the unlocking process on in the in-game store when trying to unlock another detail immediately later on.
- Fixed an consequence causing store previews for skins to not work correctly when the player was actively wielding a weapon.
- Fixed an effect where the Righteous Guardian armor skin would non change color in War.
- Fixed an issue where the Runic Carry armor peel would non change color in State of war.
- Fixed an outcome causing incorrect poses when previewing store items.
In other New World news, a recent leveling "exploit" could be a S Park reference. Players have as well been wondering if they can employ swords one-handed.
Source: https://www.gamerevolution.com/guides/694759-new-world-1-0-2-patch-notes-how-long-is-server-downtime
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